

#Skylanders supercharged with donkeykong full
If you're interested in a full set that includes both of the upcoming Amiibo Skylanders, you're going to need two different versions of the Skylanders Superchargers starter set. You can follow him on Twitter.Amiibo collectors are used to paying a little bit more than retail for that one figure they really want. Jose Otero is an Editor at IGN and host of Nintendo Voice Chat. Only two Nintendo will join the Skylanders SuperChargers roster but, if all goes well, we can only imagine it will grow from there. A collaboration that let's a knowledgeable developer in Vicarious Visions, and a team of fans, pay tribute to Nintendo's iconic character stable. Nintendo's partnership with Activision wasn't expected, but it's a smart move. It's smart fan service that any passionate Nintendo enthusiast can appreciate. Once his ride is powered-up, Diddy Kong appears in the barrel-like passenger seat. Turbo Charge Donkey's Kong and his Barrel Blaster are no slouches either, and his fan service goes to the next level. When it becomes SuperCharged, it'll transform into an airship. Bowser's Clown Cruiser is inspired by the same gyrocopter he rode in Super Mario World. He can spit fire and switch up his move set to more flammable set of attacks. Once he's stored up enough energy, Bowser can transform into a giant Magma Bowser. By hoping on their backs, they actually become projectile weapons the same way they would in a Mario game. In game, Bowser swings his new weapon and drops Koopa minions. The spikey armor he's wearing is a slight departure from how we've seen him before, but it still suits the character well. He holds a hammer in his left hand, and has the same arrogant pose we expect from Mario's foil. Hammer Slam Bowser's pose and expression look great. But one look at Vicarious Visions figures, and how faithfully they look and move in game will make you wonder if any concerns during this project were entirely justified.

Nintendo is famously protective of its character stable. A user just has to rotate the base roughly 15 degrees and observe a label underneath the figure that identifies if it's in Skylanders mode or amiibo mode. Kids don't have to dissemble any parts to switch between the two modes - small removable parts are a potential nightmare for any parent. Hirshberg points out that the clickable-base of the figure, and how it makes a lot of sense for a young audience. And, we have to admit the solution is elegant.

"It was around that point that Activision shared its vision for what would become, with the introduction of vehicles, and then the collaboration took off," Nintendo of America President and COO Reggie Fils-Amie said.įils-Amie says the idea to make a Skylander-amiibo hybrid was part of the pitch from the beginning. We all know the pitch: Nintendo wanted figures to play across multiple games and provide its audience with multiple experiences. When Nintendo met with Activision in LA a year ago, the company shared its vision for the toys-to-life genre. "Last E3, when Nintendo revealed its plans for amiibo, that's when it intensified and lead to this project," he said.Īccording to the two executives, the conversation all started because of amiibo.
